-I start with a 3d model. -I set characters, lights and camera.
I assign textures and materials from my Toon Shader. -I use this render as a reference for the final hand drawing.
-I generate a second render pass. This time with no contour lines. I'll use it as my color layer.
-At last, I merge the hand drawing with the color layer. -The result is another panel from my comic book," The Underdog".
-Toon Art: The Graphic Art of Digital Cartooning (Paperback) by Steven Withrow